Then there’s something that drastically alters the game. It’s an Abusive Relationship I’m Done WithĪt the start of each edition everything is great. Games Workshop wanted to throw their weight behind the game and push it into the US market as they never had by putting it on center stage at competitive events.
It was meant to be played at Nova Open, Las Vegas Open, etc. The Failure of 8th Editionįor years this was how the game of 40K operated but 8th edition changed that and not for the better.Ĩth Edition was not created for your average, casual wargamer.
Remember the arguments of RAW (rules as written) vs RAI (rules as intended)? I do. GW thought it (whatever it is) would be a fun addition while everyone else saw it as a loophole and a way to force something into the game that was not intended. This results in GW writing something fun and fluffy that becomes exploited by players. Now, the problem with that is that while the writers of the game are players of it, they very seldomly share the outlook that the player base does. The occasional FAQ or errata would adjust things as the community responded to an edition, but by and large it was driven by GW and their vision of what the game should be. GW decided that edition was what they wanted and they published it. The earlier editions of the 40K that were released were done with no support from the gaming community. I feel this is the crux of the matter, so no sense raking GW over the coals on every little thing I take issue with regarding 40K. While codex creep is annoying, it’s ultimately not the biggest downfall of Warhammer 40K. There’s a roadmap they have and it’s like they’re completely disregarding it. Why then can’t they keep a relative power level consistency across all armies during an edition? They know what’s to come after all and this includes other codices to be released. They know the path their system will take and when it will be reforged. I know GW plans for an edition years before we even hear a rumor of it. It’s honestly unforgivable of Games Workshop to do this. Legitimately, codices released later in the life of an edition are stronger than those released earlier. I’m not talking meta or player perception here. It’s where each subsequently released codex throughout an edition eclipses the previous codices released. Codex Creep is Real and UnforgivableĪnyone who has played any edition of the game will be familiar with the term codex creep.
It was those 9th rumors that served as the catalyst for this article. Of course since then we’ve seen 40K jump up to 8th edition at the time of writing this, with the rumored confirmed 9th edition on the horizon. I really think 5th edition was a solid set of rules and I know others think back to them fondly.
WARHAMMER 40K 8TH EDITION RULES PICTURES UPDATE
We saw 5th edition drop in 2008 and it came as a much needed update for the game. That equated to about 6 games a year but I loved it regardless. Still, I played my Orks enthusiastically and tried to get in as many games as I could. By that point the game was in a weird place because it was dated and codex information from some armies just didn’t line up. I started playing Warhammer 40K in 2006 near the tail end of 4th edition. 6) Conclusion Me and Warhammer 40K Over the Years